A game created for "Global Games Jam 2021" using the Unity engine.
'X' Marks the Spot Submission
A game created for the Global Games Jam event, at the Online Staffordshire University site.
Game was created in a period of 48 hours with a team of 6.
Within the team my role was to code the functionality and gameplay of all the "puzzles" within the game and the player interactions with them.
I also designed some of the modular levels.
Bermuda
A game created for "Global Games Jam 2020" using the Unreal engine.
Bermuda Submission
A game created for the Global Games Jam event, at the Staffordshire University site.
The Game was created in a period of 48 hours with a team of 10. I was one of 2 programmers.
My role focused on implementing the Gameplay aspects using the blueprint system.
A week long game jam organised by Phi Dinh and Niall Taylor at UTC@MediaCityUK, to create a game using the Unity engine.
The game jam produced the "Soul Cats" game.
I was one of two junior programmers in the team, my role was to code the gameplay mechanics and the interactions between game objects using physics.
I also 3D modelled and textured some objects for the game in 3DS MAX, including the "Hammer" shown in the image.
UTC Game
A 5-day game jam during college hours at the UTC@MediaCityUK college, in 2017
In a team of 2, we created 2 small mini-games which parodied Donkey Kong and Pac-Man using the theme of UTC@MediaCityUK.
The game was created using the Unity engine where I programmed the mini-games, while my partner created the images.