Game Jam Projects

'X' Marks the SpotImage Not Found

A game created for "Global Games Jam 2021" using the Unity engine.

'X' Marks the Spot Submission

A game created for the Global Games Jam event, at the Online Staffordshire University site.

Game was created in a period of 48 hours with a team of 6.

Within the team my role was to code the functionality and gameplay of all the "puzzles" within the game and the player interactions with them.
I also designed some of the modular levels.

Image Not Found
Image Not Found

Bermuda

A game created for "Global Games Jam 2020" using the Unreal engine.

Bermuda Submission

A game created for the Global Games Jam event, at the Staffordshire University site.

The Game was created in a period of 48 hours with a team of 10. I was one of 2 programmers.

My role focused on implementing the Gameplay aspects using the blueprint system.

Soul CatsImage Not Found

A week long game jam organised by Phi Dinh and Niall Taylor at UTC@MediaCityUK, to create a game using the Unity engine.

The game jam produced the "Soul Cats" game.

I was one of two junior programmers in the team, my role was to code the gameplay mechanics and the interactions between game objects using physics.

I also 3D modelled and textured some objects for the game in 3DS MAX, including the "Hammer" shown in the image.

Image Not Found

UTC Game

A 5-day game jam during college hours at the UTC@MediaCityUK college, in 2017

In a team of 2, we created 2 small mini-games which parodied Donkey Kong and Pac-Man using the theme of UTC@MediaCityUK.

The game was created using the Unity engine where I programmed the mini-games, while my partner created the images.